Results for the Main Tournament event on October 13, 2024
Pos | Player | Rank | Rating | Points |
---|---|---|---|---|
1 | Jokton Strealy | 853 | 1541.98 | 0.30 |
2 | Jesse Clark | 28267 | 1349.89 | 0.03 |
3 | Jeremy Sullivan | 17562 | 1604.14 | 0.02 |
4 | Jon Cloos | 52817 | 1187.93 | 0.02 |
5 | Fred Hadley | 55728 | 990.47 | 0.01 |
6 | Susan Cloos | 49674 | 1345.93 | 0.01 |
7 | Jeff Phillips | 49720 | 1063.43 | 0.01 |
8 | Parker Bleu | 54471 | 951.16 | 0.00 |
Location
Format Details
Event Name : | Main Tournament |
Qualifying Format : | Best Game |
Finals Format : | Match Play |
Player Limit : | Unknown |
Unlimited Qualifying? : | No |
Tournament Overview
Tournament Date: October 13, 2024
Qualifying round will be played on a bank of 5 games (titles subject to location availability on the day of tournament). Players may play unlimited games on each of the 5 qualifying round games. Players will play to achieve the highest score possible on each machine. All scores between players are ranked in the same fashion as PAPA Qualifying: 100 points for the best overall score on a game, 90 points for the second highest score on a game, 85 points for the third highest score, and then decreasing by one point per position down to zero. Points will be totaled across all five games for a total qualifying score.
FINALS:
Finals will include up to the top 50% of players based on qualifiers (subject to cutoff based on high tournament turnout). Any ties will be broken by a single head-to-head match prior to finals.
All finalists will be divided into groups of four players based on standard seeding procedures. Each group will play three separate four-player games, each on a different machine from among those designated for that division. Each four-player game will be scored as follows:
Rank Score
1st = 4 points
2nd = 2 points
3rd = 1 point
4th = 0 points
Three-player games will be scored as if a nonexistent fourth player received the 4th place finish (i.e., 1st earns 4 points, 2nd earns 2, and last earns 1).
The highest-seeded player within each group may choose either the machine to be played, or the order of play. If the highest-seeded player chooses order of play, the remaining players may choose their order, in descending order of seeding, and choice of machine then goes to the next highest-seeded player in the group. Conversely, if the highest-seeded player chooses the machine to be played, then the next highest-seeded player chooses the order of play, with the remaining players choosing order of play in decreasing order of seeding.
Note that the original seeding of players when entering the final rounds from qualifying is used in every round. At no time does a player’s seeding change from round to round; therefore the advantage of qualifying in first place can be significant.
No group may select a machine which has already been selected by a group in the same round, nor may they choose a machine on which they have already played in that round (unless machine malfunctions have made this unavoidable; tournament officials may choose to provide additional or substitute machines, however). If the machine selected is currently being played by another group in a previous round of play, the group may wait for that round of play to be completed. For example, if one group is playing a given machine as their first machine, a different group may choose to wait for it as their second machine.
When all three games have been completed by a group, each player will have a point total for that rounds in their division. Two players will advance from each group to the following round.
FINALS:
Finals will include up to the top 50% of players based on qualifiers (subject to cutoff based on high tournament turnout). Any ties will be broken by a single head-to-head match prior to finals.
All finalists will be divided into groups of four players based on standard seeding procedures. Each group will play three separate four-player games, each on a different machine from among those designated for that division. Each four-player game will be scored as follows:
Rank Score
1st = 4 points
2nd = 2 points
3rd = 1 point
4th = 0 points
Three-player games will be scored as if a nonexistent fourth player received the 4th place finish (i.e., 1st earns 4 points, 2nd earns 2, and last earns 1).
The highest-seeded player within each group may choose either the machine to be played, or the order of play. If the highest-seeded player chooses order of play, the remaining players may choose their order, in descending order of seeding, and choice of machine then goes to the next highest-seeded player in the group. Conversely, if the highest-seeded player chooses the machine to be played, then the next highest-seeded player chooses the order of play, with the remaining players choosing order of play in decreasing order of seeding.
Note that the original seeding of players when entering the final rounds from qualifying is used in every round. At no time does a player’s seeding change from round to round; therefore the advantage of qualifying in first place can be significant.
No group may select a machine which has already been selected by a group in the same round, nor may they choose a machine on which they have already played in that round (unless machine malfunctions have made this unavoidable; tournament officials may choose to provide additional or substitute machines, however). If the machine selected is currently being played by another group in a previous round of play, the group may wait for that round of play to be completed. For example, if one group is playing a given machine as their first machine, a different group may choose to wait for it as their second machine.
When all three games have been completed by a group, each player will have a point total for that rounds in their division. Two players will advance from each group to the following round.
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