Results for the Pin-Golf event on February 18, 2024
Pos | Player | Rank | Rating | Points |
---|---|---|---|---|
1 | Kevin Kuntz | 792 | 1783.64 | 17.39 |
2 | Scott Searcy | 860 | 1693.43 | 11.17 |
3 | Jon Cohodas | 3156 | 1377.90 | 8.24 |
4 | Avery Pierce | 1411 | 1599.43 | 6.25 |
5 | Jeff McElhannon | 1847 | 1629.06 | 4.81 |
5 | Allen Foglesong | 1281 | 1538.63 | 4.81 |
7 | Lee Householder | 5426 | 1235.69 | 2.95 |
7 | Dylan Hughes | 5346 | 1365.70 | 2.95 |
11 | Dale Price | 1652 | 1689.23 | 1.40 |
11 | Jim Klingenberg | 3791 | 1490.66 | 1.40 |
11 | Rob Pannell | 794 | 1787.93 | 1.40 |
11 | Scott Durfee | 2378 | 1544.59 | 1.40 |
11 | Dale Schiltz | 3559 | 1401.41 | 1.40 |
15 | Chad Alexander | 4188 | 1499.84 | 1.00 |
15 | Joe Boelsche | 6667 | 1271.84 | 1.00 |
15 | Scott Szczesniak | 4990 | 1391.99 | 1.00 |
17 | Julian Carlucci | 19324 | 1169.38 | 0.90 |
18 | Mick Cavanaugh | 4638 | 1414.90 | 0.84 |
19 | Robert Peters | 724 | 1623.08 | 0.79 |
20 | Katherine Dodge | 3960 | 1386.03 | 0.74 |
21 | Clark Fraley | 1307 | 1592.51 | 0.69 |
22 | Tim Owens | 4523 | 1358.51 | 0.63 |
23 | David Friend | 4048 | 1308.13 | 0.58 |
24 | Levi Berger | 20252 | 1162.07 | 0.53 |
25 | Dave George | 8221 | 1162.84 | 0.47 |
26 | Shawn Bazzle | 17130 | 1215.27 | 0.42 |
27 | Shawn Dodge | 9535 | 1010.43 | 0.37 |
28 | Alex Glaser | 12479 | 1106.17 | 0.32 |
29 | Kino Austin | 40964 | Not Rated | 0.26 |
30 | Jessy Kennedy | 3471 | 1372.39 | 0.21 |
31 | Chris Buford | 7707 | 1058.48 | 0.16 |
32 | Stoller Schiltz | 12049 | 1380.43 | 0.11 |
33 | CJ Crumbaugh | 35296 | 880.18 | 0.05 |
Location
Format Details
Event Name : | Pin-Golf |
Qualifying Format : | Pin-Golf Qualifying |
Finals Format : | Match Play |
Player Limit : | 36 |
Unlimited Qualifying? : | No |
Tournament Overview
Registration for this tournament opens on January 26, 2024
Tournament Date: February 18, 2024
Penguin Plunge Pinball - a winter-time pingolf tournament
There will be a qualifying round of 9 games followed by finals with 3 rounds. Each finals round will have 3 games.
Pingolf Format
All games will be played in pingolf format. Every game will have a specific defined objective (not score-based) and all games will be set to 5-ball play. A player's score is the ball number when they achieved the objective. If the objective is not achieved, the player gets a score of 6.
Qualifying Round
9 games (each with a specific objective) will be chosen for the qualifying round with additional games/objectives used as backups in case of technical problems.
Players will be put into groups of 4. All groups will play the same 9 games/objectives.
A player's qualifying score is the sum of their score from all 9 games.
All players are ranked by their score (lower scores being better, of course). Ties will be broken in this order: the number of "holes in one", the number of 2-score games, the number of 3-score games, and so on. After applying tie-breakers if there are still any ties, a tie-breaker pingolf game will be played on a randomly selected game from among the unplayed backups.
A players qualifying score is the sum of all 9 holes. Qualifying scores are ranked to seed the entire field. The top 16 players will move on to the finals rounds
Finals Rounds
There will be three finals rounds. In each round, each group will play a bank of 3 Pingolf games. A new set of games/objectives will be used for all finals rounds, all games put into banks of 3 games. High seeds get to pick bank or position. If a game has a technical problem and is taken out, the player that chose the bank will get to choose a game from the backups to complete the round.
The round score for each player will be the sum of all 3 games. Players in each round are ranked within their group and the top 2 will move on to the next round. Ties will be broken in the same manner as the Qualifying Round.
Quarter-Final
The top 16 players will be put into 4 groups of 4 using snake-style picking. Top 2 players in each group move on to the Semi-Final round.
Semi-Final
The top 8 players will be put into 2 groups of 4 using snake-style picking. Top 2 players in each group move on to the Final round.
Final
The top 4 players will compete in a single group. After the 3 games, their rankings determine the 1st through 4th place finishes.
WPPR Points
All scores will be recorded and posted to IFPA, including average scores for each game. Final WPPR points earned are determined after scores are submitted (after the tournament).
There will be a qualifying round of 9 games followed by finals with 3 rounds. Each finals round will have 3 games.
Pingolf Format
All games will be played in pingolf format. Every game will have a specific defined objective (not score-based) and all games will be set to 5-ball play. A player's score is the ball number when they achieved the objective. If the objective is not achieved, the player gets a score of 6.
Qualifying Round
9 games (each with a specific objective) will be chosen for the qualifying round with additional games/objectives used as backups in case of technical problems.
Players will be put into groups of 4. All groups will play the same 9 games/objectives.
A player's qualifying score is the sum of their score from all 9 games.
All players are ranked by their score (lower scores being better, of course). Ties will be broken in this order: the number of "holes in one", the number of 2-score games, the number of 3-score games, and so on. After applying tie-breakers if there are still any ties, a tie-breaker pingolf game will be played on a randomly selected game from among the unplayed backups.
A players qualifying score is the sum of all 9 holes. Qualifying scores are ranked to seed the entire field. The top 16 players will move on to the finals rounds
Finals Rounds
There will be three finals rounds. In each round, each group will play a bank of 3 Pingolf games. A new set of games/objectives will be used for all finals rounds, all games put into banks of 3 games. High seeds get to pick bank or position. If a game has a technical problem and is taken out, the player that chose the bank will get to choose a game from the backups to complete the round.
The round score for each player will be the sum of all 3 games. Players in each round are ranked within their group and the top 2 will move on to the next round. Ties will be broken in the same manner as the Qualifying Round.
Quarter-Final
The top 16 players will be put into 4 groups of 4 using snake-style picking. Top 2 players in each group move on to the Semi-Final round.
Semi-Final
The top 8 players will be put into 2 groups of 4 using snake-style picking. Top 2 players in each group move on to the Final round.
Final
The top 4 players will compete in a single group. After the 3 games, their rankings determine the 1st through 4th place finishes.
WPPR Points
All scores will be recorded and posted to IFPA, including average scores for each game. Final WPPR points earned are determined after scores are submitted (after the tournament).