Results for the Main Tournament event on November 14, 2021
Pos | Player | Rank | Rating | Points |
---|---|---|---|---|
1 | Carlos Delaserda | 26 | 1838.10 | 8.83 |
2 | Russell Crane | 2557 | 1442.51 | 4.93 |
3 | John Reemtsen | 1350 | 1382.35 | 3.28 |
4 | Chris Scott | 3318 | 1351.61 | 2.26 |
5 | Brian Heath | 678 | 1588.54 | 1.59 |
6 | Diane Spackman | 2623 | 1396.40 | 1.17 |
7 | Bre Reynolds | 1527 | 1406.65 | 0.91 |
8 | Josh Mullet | 2303 | 1354.55 | 0.74 |
9 | Lisa Arthur | 3701 | 1197.95 | 0.64 |
10 | Therese Edwards | 4083 | 1294.94 | 0.59 |
11 | Peter Veley | 11084 | 1223.77 | 0.56 |
12 | Mollie Johnson | 7631 | 1311.27 | 0.52 |
13 | Carl Herceg | 1021 | 1551.05 | 0.49 |
14 | Holly Koskinen | 868 | 1541.50 | 0.46 |
15 | Tom Edwards | 4126 | 1497.03 | 0.43 |
16 | Xan Sprouse | 4484 | 1211.52 | 0.39 |
17 | Ben Sauder | 27689 | Not Rated | 0.36 |
18 | Stephanie Zona | 18643 | 906.74 | 0.33 |
19 | Jason Boyer | 3890 | 1276.97 | 0.29 |
19 | Cristina Rivera | 11423 | 1118.09 | 0.29 |
21 | Meghan Jensen | 19793 | 952.46 | 0.23 |
22 | Rita Stevenson | 5608 | 1133.15 | 0.20 |
23 | Dalva Ireland | 10487 | 1087.63 | 0.16 |
24 | Sergio Montes | 27689 | Not Rated | 0.13 |
25 | Erica Montes | 27689 | Not Rated | 0.10 |
26 | Joe Sorvillo | 7317 | 959.37 | 0.07 |
27 | Alberta Rylance | 18844 | 977.03 | 0.03 |
Location
Format Details
Event Name : | Main Tournament |
Qualifying Format : | Best Game |
Finals Format : | Ladder Format |
Player Limit : | 64 |
Unlimited Qualifying? : | No |
Qualifying Hours for TGP : | 5 |
Tournament Overview
Tournament Date: November 14, 2021
This is a Herb Style Qualifying, Ladder Match Finals pinball tournament.
Overview:
1. Schedule
12PM – Doors open; Qualifying Begins
12PM to 5 PM – Qualifying
5PM – Qualifying ends, 30 minute break after last game/tiebreaker before playoffs
30 Minutes after Qualifying/Tiebreakers – Ladder Match Finals begin
2. Prizes
Medals/Trophies, cash prizes and sponsored swag will be awarded to the top 4 finishers.
Qualifying - HERB STYLE QUALIFYING
1. Price + coin drop
$10 for TWO attempts on each machine in the bank (5 TOTAL MACHINES IN THE BANK)
$5 for an EXTRA attempt on each machine in the bank (can be purchased more than once)
2. Groupings and Queuing
Players can play solo or in a group based on player preference. Players are asked to reach out to a TD (Rita, Brianna or Tish) to be placed into the queue. The queues for each machine should be available on MATCHPLAY.EVENTS at any time.
3. Scoring a Session
Your top score on each machine will be used and converted into points out of 100. For example if you are the top score on Attack from Mars, you will receive 100 points. 2nd place score receives 99 points and so on.
4. Reporting Results
It is the responsibility of the player to raise their hand once they are done with a game. A TD will be over to report the score onto Matchplay and if at the time the player would like to queue up for another game, the TD can assist them.
Finals - LADDER MATCH
1. Qualifiers
The number of qualifiers is 12 people regardless of the amount of entrants for time purposes.
Players who have qualified for playoffs but are unable to stay will forfeit their spot in the final rounds, and the open slot will be filled by the next highest qualifier still available to play. Seeds will shift upwards, accordingly.
2. Qualifying Tiebreakers
In the event that two or more players are tied on the qualifying bubble, such that not all of the tied players can advance to the final rounds, a single tie breaking game will be played. A single game will be played on a machine randomly generated by a number generator. The tied players will play in a randomly determined order, in a multiplayer game on the selected machine, and will subsequently be ranked in order of their scores on that game. If more players are tied than the selected machine will support in a single game, multiple games will be played to accommodate all tied players, in a randomly determined order, and the resulting scores will be compared as if they had all occurred during the same game on the machine.
In the event that two or more players are tied, but are not on the qualifying bubble, a tiebreaker procedure within matchplay’s software will be implemented to assign seeding. This type of tiebreak will determine which player had the most 1st place wins during qualifying, and assign them the higher seed. If 1st place wins are the same, 2nd place wins will be used.
3. Finals Format
Players will compete in a ladder match style finals and will begin with the lowest seeds, grouped in a group of four (4). Players are placed on a "ladder" in order of seeding. The bottom seeds play against each other and the loser is eliminated. A new match is created with the next seed on the ladder replacing the eliminated player. One player is eliminated after each match until a winner is found.
Once there are only four players remaining, one player continues to be eliminated after each game. Thus, there will be a game with three players and after that a final match with two players to find the winner.
Seeding example:
Seed #12, 11, 10 and 9 will be grouped together.
The top seed of that group will have choice of machine in the first match. The next highest seed will replace the player eliminated and have choice of the machine after that. Once down to a group of four (4), the winner of each round will have choice of machine.
Overview:
1. Schedule
12PM – Doors open; Qualifying Begins
12PM to 5 PM – Qualifying
5PM – Qualifying ends, 30 minute break after last game/tiebreaker before playoffs
30 Minutes after Qualifying/Tiebreakers – Ladder Match Finals begin
2. Prizes
Medals/Trophies, cash prizes and sponsored swag will be awarded to the top 4 finishers.
Qualifying - HERB STYLE QUALIFYING
1. Price + coin drop
$10 for TWO attempts on each machine in the bank (5 TOTAL MACHINES IN THE BANK)
$5 for an EXTRA attempt on each machine in the bank (can be purchased more than once)
2. Groupings and Queuing
Players can play solo or in a group based on player preference. Players are asked to reach out to a TD (Rita, Brianna or Tish) to be placed into the queue. The queues for each machine should be available on MATCHPLAY.EVENTS at any time.
3. Scoring a Session
Your top score on each machine will be used and converted into points out of 100. For example if you are the top score on Attack from Mars, you will receive 100 points. 2nd place score receives 99 points and so on.
4. Reporting Results
It is the responsibility of the player to raise their hand once they are done with a game. A TD will be over to report the score onto Matchplay and if at the time the player would like to queue up for another game, the TD can assist them.
Finals - LADDER MATCH
1. Qualifiers
The number of qualifiers is 12 people regardless of the amount of entrants for time purposes.
Players who have qualified for playoffs but are unable to stay will forfeit their spot in the final rounds, and the open slot will be filled by the next highest qualifier still available to play. Seeds will shift upwards, accordingly.
2. Qualifying Tiebreakers
In the event that two or more players are tied on the qualifying bubble, such that not all of the tied players can advance to the final rounds, a single tie breaking game will be played. A single game will be played on a machine randomly generated by a number generator. The tied players will play in a randomly determined order, in a multiplayer game on the selected machine, and will subsequently be ranked in order of their scores on that game. If more players are tied than the selected machine will support in a single game, multiple games will be played to accommodate all tied players, in a randomly determined order, and the resulting scores will be compared as if they had all occurred during the same game on the machine.
In the event that two or more players are tied, but are not on the qualifying bubble, a tiebreaker procedure within matchplay’s software will be implemented to assign seeding. This type of tiebreak will determine which player had the most 1st place wins during qualifying, and assign them the higher seed. If 1st place wins are the same, 2nd place wins will be used.
3. Finals Format
Players will compete in a ladder match style finals and will begin with the lowest seeds, grouped in a group of four (4). Players are placed on a "ladder" in order of seeding. The bottom seeds play against each other and the loser is eliminated. A new match is created with the next seed on the ladder replacing the eliminated player. One player is eliminated after each match until a winner is found.
Once there are only four players remaining, one player continues to be eliminated after each game. Thus, there will be a game with three players and after that a final match with two players to find the winner.
Seeding example:
Seed #12, 11, 10 and 9 will be grouped together.
The top seed of that group will have choice of machine in the first match. The next highest seed will replace the player eliminated and have choice of the machine after that. Once down to a group of four (4), the winner of each round will have choice of machine.