Results for the Main Tournament event on February 29, 2020
Pos | Player | Rank | Rating | Points |
---|---|---|---|---|
1 | Kane Russell | 14429 | 1439.98 | 2.11 |
2 | Russ Barton | 12973 | 1457.33 | 0.39 |
3 | Adam Farmer | 36837 | 1030.07 | 0.19 |
4 | Steven Schoen | 36837 | Not Rated | 0.16 |
5 | Ryan Dickie | 36837 | Not Rated | 0.15 |
5 | Katrina Pingnam | 10809 | 1208.56 | 0.15 |
7 | Fennessah Carter | 15136 | 1223.93 | 0.11 |
8 | Luke Pingnam | 15327 | 959.22 | 0.10 |
9 | Jack Jensen | 36837 | Not Rated | 0.08 |
10 | Simon Carter | 8382 | 1364.14 | 0.06 |
11 | Kevin Vermeer | 36837 | Not Rated | 0.05 |
12 | Paul Berry | 36837 | Not Rated | 0.03 |
13 | Kylie Russell | 37104 | 854.39 | 0.02 |
This event has already occurred
Location
22 Dimboola Rd
Nhill, VIC
Nhill, VIC
Tournament Overview
Tournament Date: February 29, 2020
Tournament Date/s: Saturday February 29th, Saturday May 30th, Saturday July 25th, Saturday September 26th, Saturday November 28th
Tournament times: 6pm - 9pm
Tournament fee: $5 tournament fee.
Tournament Website Link: http://www.pinballmuseum.com.au/index.php?p=Events-SternArmyTournaments2020
Tournament format details: FLIP FRENZY
Estimated # of players: 10 to 20
- Once all players have registered, the number of players will be divided by 2.6 to determine how many machines will be used for the tournament.
- As soon as all the information is presented the start button on the stop watch is pressed and the tournament runs for THREE hours.
- The match play software will run this tournament.
- When the tournament starts each machine is randomly assigned 2 players. The remaining players are placed in a queue.
- When a game is completed: Both players are to go to the desk to report the result, without any delay. The winner scores a WIN and the loser scores a LOSS.
- The player who was Player 2 in the game stays at the desk, and goes to the back of the queue to await their next game assignment.
- The player who was Player 1 in the game returns to the same machine with the player from the front of the queue. The new player will be PLAYER 1 in the new game, and the returning player is Player 2.
- After that game, the process is repeated and results are reported, P2 goes to the rear of the queue, and P1 returns to the same game to play as Player 2 in the new game.
- Players who are absent from the queue when their name is called are to be credited with a loss, and placed at the back of the queue.
- All Frenzy games must be played in a competitive spirit. Any collusion in results (ie 1 ball games) will result in disqualification from the event.
- A player is free to end their ball if they think they have enough points to win, or plunge a ball if they want to concede. However, all balls must be played and the game must be in GAME OVER state when the players leave the game. Turning a machine on/off to end a game is not allowed.
- At the end of the 3 hours, no more games may start.
- Standings are to be based on net wins (i.e. wins - losses = your score) The best score at the end of the competition is the winner.
- Ties will be broken by head-to-head results, and if still tied, by a single game playoff on a machine chosen at random. If needed, the single game playoff will only be used to break ties for first and second places.
Tournament times: 6pm - 9pm
Tournament fee: $5 tournament fee.
Tournament Website Link: http://www.pinballmuseum.com.au/index.php?p=Events-SternArmyTournaments2020
Tournament format details: FLIP FRENZY
Estimated # of players: 10 to 20
- Once all players have registered, the number of players will be divided by 2.6 to determine how many machines will be used for the tournament.
- As soon as all the information is presented the start button on the stop watch is pressed and the tournament runs for THREE hours.
- The match play software will run this tournament.
- When the tournament starts each machine is randomly assigned 2 players. The remaining players are placed in a queue.
- When a game is completed: Both players are to go to the desk to report the result, without any delay. The winner scores a WIN and the loser scores a LOSS.
- The player who was Player 2 in the game stays at the desk, and goes to the back of the queue to await their next game assignment.
- The player who was Player 1 in the game returns to the same machine with the player from the front of the queue. The new player will be PLAYER 1 in the new game, and the returning player is Player 2.
- After that game, the process is repeated and results are reported, P2 goes to the rear of the queue, and P1 returns to the same game to play as Player 2 in the new game.
- Players who are absent from the queue when their name is called are to be credited with a loss, and placed at the back of the queue.
- All Frenzy games must be played in a competitive spirit. Any collusion in results (ie 1 ball games) will result in disqualification from the event.
- A player is free to end their ball if they think they have enough points to win, or plunge a ball if they want to concede. However, all balls must be played and the game must be in GAME OVER state when the players leave the game. Turning a machine on/off to end a game is not allowed.
- At the end of the 3 hours, no more games may start.
- Standings are to be based on net wins (i.e. wins - losses = your score) The best score at the end of the competition is the winner.
- Ties will be broken by head-to-head results, and if still tied, by a single game playoff on a machine chosen at random. If needed, the single game playoff will only be used to break ties for first and second places.
Format Details
Event Name : | Main Tournament |
Qualifying Format : | Unknown |
Finals Format : | Unknown |
Player Limit : | Unknown |
Unlimited Qualifying? : | No |