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APM Stern Army Flip Frenzy

Tour Picture

Tournament Information

Director : Lyndon Carter
Location : Nhill, VIC
Country : Australia
Information : Website

WPPR Snapshot

Ranking System :Main
Ranking Strength :0.00
Ratings Strength :0.14
Base Value : 2.5
Rated Players :5
Total (before TGP) : 2.64
TGP :80.00%
Event Booster :100%
Tour Value :2.11
  • Calendar
  • Results

Results for the Main Tournament event on February 29, 2020

Pos Player Rank Rating Points
1 Kane Russell 14419 1439.97 2.11
2 Russ Barton 12951 1457.33 0.39
3 Adam Farmer 36827 1030.07 0.19
4 Steven Schoen 36827 Not Rated 0.16
5 Ryan Dickie 36827 Not Rated 0.15
5 Katrina Pingnam 10825 1208.55 0.15
7 Fennessah Carter 15346 1223.92 0.11
8 Luke Pingnam 15359 959.21 0.10
9 Jack Jensen 36827 Not Rated 0.08
10 Simon Carter 8421 1364.13 0.06
11 Kevin Vermeer 36827 Not Rated 0.05
12 Paul Berry 36827 Not Rated 0.03
13 Kylie Russell 37094 854.39 0.02
Highlighted players are not applied to strength calculations due to lack of played tournaments.

Location


Australian Pinball Museum 22 Dimboola Road, Nhill, VIC 3418, AUSTRALIA

Format Details


Event Name : Main Tournament
Qualifying Format :
Finals Format : Unknown
Player Limit : Unknown
Unlimited Qualifying? : No

Tournament Overview


Tournament Date: February 29, 2020

Tournament Date/s: Saturday February 29th, Saturday May 30th, Saturday July 25th, Saturday September 26th, Saturday November 28th
Tournament times: 6pm - 9pm
Tournament fee: $5 tournament fee.
Tournament Website Link: http://www.pinballmuseum.com.au/index.php?p=Events-SternArmyTournaments2020
Tournament format details: FLIP FRENZY
Estimated # of players: 10 to 20

- Once all players have registered, the number of players will be divided by 2.6 to determine how many machines will be used for the tournament.
- As soon as all the information is presented the start button on the stop watch is pressed and the tournament runs for THREE hours.
- The match play software will run this tournament.
- When the tournament starts each machine is randomly assigned 2 players. The remaining players are placed in a queue.
- When a game is completed: Both players are to go to the desk to report the result, without any delay. The winner scores a WIN and the loser scores a LOSS.
- The player who was Player 2 in the game stays at the desk, and goes to the back of the queue to await their next game assignment.
- The player who was Player 1 in the game returns to the same machine with the player from the front of the queue. The new player will be PLAYER 1 in the new game, and the returning player is Player 2.
- After that game, the process is repeated and results are reported, P2 goes to the rear of the queue, and P1 returns to the same game to play as Player 2 in the new game.
- Players who are absent from the queue when their name is called are to be credited with a loss, and placed at the back of the queue.
- All Frenzy games must be played in a competitive spirit. Any collusion in results (ie 1 ball games) will result in disqualification from the event.
- A player is free to end their ball if they think they have enough points to win, or plunge a ball if they want to concede. However, all balls must be played and the game must be in GAME OVER state when the players leave the game. Turning a machine on/off to end a game is not allowed.
- At the end of the 3 hours, no more games may start.
- Standings are to be based on net wins (i.e. wins - losses = your score) The best score at the end of the competition is the winner.
- Ties will be broken by head-to-head results, and if still tied, by a single game playoff on a machine chosen at random. If needed, the single game playoff will only be used to break ties for first and second places.



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