Results for the Main Tournament event on February 21, 2015
|12||Eric Russell CNY||753||1538.40||1.31|
|23||Stephanie Guida||18522||Not Rated||0.66|
|26||Peace Nick Mann||2928||1328.55||0.50|
|28||Nate Della Ratta||7396||1202.28||0.39|
|30||Jamarr Gooden||18522||Not Rated||0.28|
This tournament has yet to be held or is currently in progress.
Tournament Date: February 21, 2015
Welcome to Rock Fantasy IFPA Winter Open. Rock Fantasy is metal, SO SHALL BE THE RULES. Here is how it will work. Cost: $20 entry fee for players with an IFPA rank better than 1200 as of 12/31/14. Those players will be considered A division players. $10 entry fee for everyone else. Those players will be considered B division players. All machines will be on coin drop. 4pm cut-off time. Re-buys: Must complete your first entry. No voiding entries. Re-buy must be made before 4pm. Cost will be double your entry fee. Re-buys $40 A division & $20 B division. Prize pool: All entry fees will go to the prize pool. Qualifications: The qualification round will be from 11:30am-6pm. The qualification round will be up to 18 holes of pingolf. Target scores: The target scores will not be too tough, we want the tournament to flow especially because we will be using the Sterns. We will try to make them very difficult to ace but doable in a 3-ball game. Game set-up: If it is a 3-ball game and you do not reach the target score by the end of ball 3 you will get 5 strokes. If it is a 5-ball game and you do not reach the target score by the end of ball 5 you will get 6 strokes. Practicing: Not allowed on qualification games until your first entry and re-buys are completed and no one else needs to play their qualification game on that machine. You can practice on all other games. The cut: After the qualification round the field of players will be slashed in (at least) half with a maximum of 16 players. Tie-breakers: There will be NO tie-breakers for the finals cut. Example, the tournament has 32 players. That means 16 players maximum could make it to the finals but wait there are 4 players tied for the 15th and 16th spot. Not in this tournament. The 15th and 16th spots will be eliminated and the 14 players will move on. Finals: Finals will start at 7pm. The finals will be single game Single Elimination. The semi-final and final rounds will be best 2 out of 3 games matches on the same game. If we need to play more games to maximize the number of games played, the finals will then be a 3 out of 5 games match. The games will be chosen randomly from the Hulk for each match. If a game is chosen, that game will not be used again until all the other games in the finals pool have been chosen. The higher seed will have choice of order for the first game, and for the single game matches. For the 2 out of 3 matches the loser of games 1 & 2 will have choice of order for games 2 & 3. Seeding: Seeding for the finals will be determined by your pingolf score during the qualification round. If there is a tie then the player with the more aces will get the higher seed. If there is still a tie then the tie-breaker will be determined by 2s,3s,4s,5s, then worse IFPA rank. The higher IFPA rank player does not deserve the higher seed at that point. Byes: It is a good chance that we will have them. They will go to the higher seeded players in the first round of the finals. Until we know how many players are in the finals we will not know how many byes there will be. Prizes: 6 cash prizes will be given; 1st-4th place, Top Qualifier and Top B player. Top Qualifier will get 5% and if the Top B player makes it to the finals they will get 10% of the prize pool, 1st-30%, 2nd-23%, 3rd-18%, 4th-14%. If there is no B player in the finals, the Top B player will get 5% and the other 5% will be absorbed by the 1st-4th place players (30%,25%,20%,15%). 3rd and 4th place will be decided by a single game. Malfunctions: If you have a problem with a game, stop playing (catch ball on flipper if possible) and get a ruling from the tournament director. If you have a problem with a Stern, stop playing (catch ball on flipper if possible), HOLD ONE FLIPPER BUTTON IN and get a ruling from the tournament director. Not holding the flipper button in on a Stern when there is no scoring activity can cause the ball to end prematurely, making a ruling tougher (you do not want to do that). If you continue to play your game after the malfunction happens, you may get a ruling that you accepted the condition of the machine and decided to play through. If you continue to play your game after a beneficial malfunction happens, you may get penalized strokes for doing so. That is considered cheating, dont do it. If a machine has a malfunction and is no longer usable (during qualification and finals) the machine and all score on it will be dropped from the tournament. If a machine has a small malfunction and is still playable a decision may be made to play through, tough. Tilting: Tilt Throughs will get you the maximum amount of strokes for that game. The player that was violated will have the option of playing a new game or continuing the present game with a one ball game added to their score (optional). If progress is lost, sorry. In this and in any other situation progress will be lost. The person committing the Tilt Through will coin-up for the other player, if needed. Committing a Tilt Through on your last ball will get you a stroke penalty or a tilt penalty on your next game (directors discretion). If a player tilts their game and the next player gets tilt warnings the game will continue, sorry. The player that made the violation will, on their next ball or game, give themselves the same number of tilt warnings that they gave the other player. If in the action of trying to set up the tilt warnings the player tilts their ball, sentence served. If the player does not have a next ball or game a penalty will be given by the tournament director at his discretion. Delaying the game: Yes, there are times that you got to go but if you are constantly not ready to start your game or play your turn, you are being inconsiderate to your fellow players. We can not have that. Once your game is announced you have two minutes to start. If it your turn, you have one minute to step up to the game. A legitimate delay is OK, it is understood. Constant delays will get you a warning and/or loss of ball (tournament directors discretion). Just be ready to start your game/ball. We are all adults here. Pinball etiquette: Pinball is suppose to be fun. There is no excuse for behaving badly. Things can go badly or not your way. Dont let it get to you. As Rudy says "Its only pinball". So no cheating, no bangbacks, no death saves. They will cost you at least some strokes. We will not tolerate banging on the pinball machines glass or lockdown bar and/or tilting a game violently. This can be distracting to other players and would be considered interference and disrespectful to the location and other players. Warnings or stroke penalties will be given by the tournament director at his discretion. Dont do any of it during the finals because the penalties will be more severe. Multiple violations can get you: loss of seed position (potentially keep you out of the finals), loss of finishing position (potentially keep you out of the money), ejection from the tournament. Behave yourself and have fun.
|Event Name :||Main Tournament|
|Games Played for TGP :||26|
|Unlimited Qualifying? :||No|
|Qualifying Hours for TGP :||0|